Informasi Sains    
   
Daftar Isi
(Sebelumnya) Outline of scienceOutline of software (Berikutnya)

Outline of software engineering

The following outline is provided as an overview of and topical guide to software engineering:

Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.[1]

Contents

Technologies and practices

Skilled software engineers use technologies and practices from a variety of fields to improve their productivity in creating software and to improve the quality of the delivered product.

Software applications

Software engineers build software (applications, operating systems, system software) that people use.

Applications influence software engineering by pressuring developers to solve problems in new ways. For example, consumer software emphasizes low cost, medical software emphasizes high quality, and Internet commerce software emphasizes rapid development.

Software engineering topics

Many technologies and practices are (mostly) confined to software engineering, though many of these are shared with computer science.

Programming Languages
AdaAPLB 
COBOLPascalCC++
C#ClojureCommon LispD
ColdFusionDelphiDylanEiffel
ErlangFortranF#Groovy
JavaLassoMLOCaml
PerlPHPPL/SQLProlog
HaskellPythonRubyScala
SchemeSmalltalkTclT-SQL
VerilogVHDLVisual BasicVisual Basic .NET
Assembly language • • • Scripting language • • • Daftar/Tabel -- programming languages

Programming paradigm, based on a programming language technology

Databases

Graphical user interfaces

Programming tools

Libraries

Design languages

Patterns, document many common programming and project management techniques

  • Anti-patterns
  • Patterns

Processes and methodologies

Platforms

A platform combines computer hardware and an operating system. As platforms grow more powerful and less costly, applications and tools grow more widely available.

Other Practices

Other tools

  • Decision tables
  • Feature
  • User stories
  • Use cases

Computer science topics

Skilled software engineers know a lot of computer science including what is possible and impossible, and what is easy and hard for software.

Mathematics topics

Discrete mathematics is a key foundation of software engineering.

Other

Life cycle phases

Deliverables

Deliverables must be developed for many SE projects. Software engineers rarely make all of these deliverables themselves. They usually cooperate with the writers, trainers, installers, marketers, technical support people, and others who make many of these deliverables.

  • Application software — the software
  • Database — schemas and data.
  • Documentation, online and/or print, FAQ, Readme, release notes, Help, for each role
  • Administration and Maintenance policy, what should be backed-up, checked, configured, ...
  • Installers
  • Migration
    • Upgrade from previous installations
    • Upgrade from competitor's installations
  • Training materials, for each role
  • Support info for computer support groups.
  • Marketing and sales materials
    • White papers, explain the technologies used in the applications

Business roles

  • Operations
  • Development
  • Business
    • Consulting — customization and installation of applications
    • Sales
    • Marketing
    • Legal — contracts, intellectual property rights
    • Support — helping customers use applications
    • Personnel — hiring and training qualified personnel
    • Finance — funding new development
  • Academe
    • Educators
    • Researchers

Management topics

Business topics

  • Quality programs
    • Malcolm Baldrige National Quality Award
    • Six Sigma
    • Total Quality Management (TQM)

main qulities

Software engineering profession

  • Software engineering demographics
  • Software engineering economics
  • CCSE
  • History of software engineering
  • Software engineering professionalism
  • Legal

History of software engineering

Main article: History of software engineering

Pioneers

Many people made important contributions to SE technologies, practices, or applications.

See also

Disasters

Software has played a role in many high-profile disasters.

  • Ariane 5 Flight 501
  • Mars probe
  • Denver International Airport
  • TAURUS — UK share settlement system and dematerialised central share depository.
  • Therac-25 — A radiation therapy machine responsible for six overdoses due to faulty software.
  • Airbus A320 —[citation needed] The Airbus A320, while was controversial in software engineering circles, being the first civilian Fly-by-wire aircraft. In the Airbus flight control systems, the computer has the final say on all decisions, meaning the safety of passengers depends upon the accuracy of the software specification, and the competence of the engineering teams producing the (multiple, independent) software stacks. The Strasbourg A320 crash of Jan 21, 1992 is partially related to software in that poor user interface design was a contributing factor.
  • Failure at Dharan — Patriot Missile clock issue.

Notable publications

  • About Face: The Essentials of User Interface Design by Alan Cooper, about user interface design. ISBN 0-7645-2641-3
  • The Capability Maturity Model by Watts Humphrey. Written for the Software Engineering Institute, emphasizing management and process. (See Managing the Software Process ISBN 0-201-18095-2)
  • The Cathedral and the Bazaar by Eric Raymond about open source development.
  • The Decline and Fall of the American Programmer by Ed Yourdon predicts the end of software development in the U.S. ISBN 0-13-191958-X
  • Design Patterns by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides. ISBN 0-201-63361-2
  • Extreme Programming Explained by Kent Beck ISBN 0-321-27865-8
  • "Go To Statement Considered Harmful" by Edsger Dijkstra.
  • Internet, Innovation and Open Source:Actors in the Network — First Monday article by Ilkka Tuomi (2000) source
  • The Mythical Man-Month by Fred Brooks, about project management. ISBN 0-201-83595-9
  • Object-oriented Analysis and Design by Grady Booch. ISBN 0-8053-5340-2
  • Peopleware by Tom DeMarco and Tim Lister. ISBN 0-932633-43-9
  • The pragmatic engineer versus the scientific designer by E. W. Dijkstra [1]
  • Principles of Software Engineering Management by Tom Gilb about evolutionary processes. ISBN 0-201-19246-2
  • The Psychology of Computer Programming by Gerald Weinberg. Written as an independent consultant, partly about his years at IBM. ISBN 0-932633-42-0
  • Refactoring: Improving the Design of Existing Code by Martin Fowler, Kent Beck, John Brant, William Opdyke, and Don Roberts. ISBN 0-201-48567-2
  • The Pragmatic Programmer: from journeyman to master by Andrew Hunt, and David Thomas. ISBN 0-201-61622-X

See also:

"Software engineering" in different languages

  • In Arabic, software engineering is called handast albrmjeyat (هندسة البرمجيات).
  • In Catalan, software engineering is called enginyeria del software.
  • In Chinese, software engineering is called ruǎnjiàn gōngchéng(软件工程)
  • In Danish, software engineering is called Software ingeniør.
  • In Dutch, software engineering is called Software ontwikkeling.
  • In French, software engineering is called Génie logiciel.
  • In Persian, software engineering is called Mohandesi-e Narm Afzar (مهندسی نرم افزار).
  • In German, software engineering is called Softwaretechnik.
  • In Hebrew, software engineering is called הנדסת תוכנה.
  • In Icelandic, software engineering is called Hugbúnaðarverkfræði.
  • In Italian, software engineering is called Ingegneria del software,
  • In Korean, software engineering is called 소프트웨어 공학,
  • In Norwegian, software engineering is called Programvareutvikling.
  • In Polish, software engineering is called Inżynieria oprogramowania.
  • In Portuguese, software engineering is called Engenharia de software,
  • In Spanish, software engineering is called Ingeniería del software,
  • In Turkish, software engineering is called yazılım mühendisliği.
  • In Urdu, software engineering is called سافٹ ویئر انجینئرنگ.
  • In Greek, software engineering is called τεχνολογία λογισμικού.

Related fields

See also

  • Search-based software engineering
  • SWEBOK Software engineering body of knowledge
  • CCSE Computing curriculum for software engineering
  • Computer terms etymology, the origins of computer terms
  • Complexity or scaling
  • Software brittleness problem
  • Second system syndrome
  • optimization
  • Source code escrow
  • Feature interaction problem
  • Certification (software engineering)

References

  1. ^ Pierre Bourque and Robert Dupuis, ed. (2004). Guide to the Software Engineering Body of Knowledge - 2004 Version. IEEE Computer Society. pp. 1–1. ISBN 0-7695-2330-7. 

External links

External links

(Sebelumnya) Outline of scienceOutline of software (Berikutnya)